Map Editor
PICO-8's map tiles use the 8x8 sprites from the Sprite Editor. This means 16x16 tiles will fill an entire screen.
Even though you can have a maximum map size of 128 tiles wide and 64 tiles tall, the lower half of the map actually shares space with the last two tabs of the Sprite Editor. So you need to decide if you want a large map or if you want a lot of sprites. No matter what is drawn in sprite #0, that sprite is used as an "eraser" sprite. You can use it to erase map tiles.
Shortcuts
- Mousewheel Up/Down, < / > - Zoom in/out
- Space - Pan around while space is held down
- Q/W, - / = - Move to the previous/next sprite
- Shift-Q/Shift-W, _ / + - Move one row of sprites back/forward
- 1/2 - Move to the previous/next color
- Up/Down/Left/Right - Loop sprite
- Right-click - Select the sprite under the mouse